To participate in or to create forum discussions, you will need your own forum account. Thats when you can choose to fight, because negotiating will only leave you worse for the deal. It is 4x4 in size, and does not grow as it is upgraded. If you are a brand new player and have just barely begun the tutorial, or are about to try Elvenar for the first time, start in the Apprentice section. It cannot be upgraded. This varies a lot as you upgrade buildings sizes. To the Forum. You cant do that with Portal, but you can in theory rush it with time boosts but this is unlikely to be sustainable. Its one of the most useful wonders ever. you can begin producing the Mana youll need. Now, if the intro above didnt get the message across The following post is potentially a one giant spoiler for the upcoming chapter. Look at the part that is before the .elvenar that tells you where youre at so you know This guide will provide a quick review of some Woodelves basics as well as some general strategic recommendations based on what weve learned about Woodelves in the wiki, crunching some numbers, and playing through the chapter. Click here to register for a forum account! Click on a culture building that isn't ready to, collect yet to see when the next early collect will. Anyone whos played city building or time management games might have a good idea of what to do those who may be concerned about tactical strategies on the battlefield can rest easy, as theres no PvP fighting mode where you have to match wits with a real player from anywhere around the world. Although it could get tempting to place those buildings all over your city in Elvenar, the reality is that you only have so much space to work with. In this chapter, we get many new types of buildings. And even at L4, this portal is smaller than most in the recent history. Just like with previous chapters, you'll research and unlock 2 additional levels for each Residences, Workshops, Barracks and Main Hall. Again, for symmetry reasons we can assume roughly the same amounts of each. Or it might be entirely made up. At last we can get rid of the heaps of odorousOrc dung and start making some fragrant Mana. Which leaves us with a big unknown in ascended steel. There are no new upgrades for armories in the Woodelves chapter. Complete quests. The Elvenar (preview).. at least it is in my browser. However, as discussed below, I see no reason in putting any of these up at all, so costs are kinda irrelevant. Falling behind on storyline quests can create very challenging situations! Keep it in production and collect as often as you can. It is possible that requirements are going to change, or that I have made a mistake. You can read facts about the woodelves and the buildings that come with this chapter in the wiki. Unofficial Fan Site. document.getElementById( "ak_js_1" ).setAttribute( "value", ( new Date() ).getTime() ); Check your inbox to confirm your subscription. *Please be aware that quests listed may not all appear to all players or in the same order to all players; precise quests offered may vary based on game-play decisions made. By now you may be finding it trickier and trickier to hang onto enough mana. Elvenaris a trademark of InnoGames GmbH. You will need many supplies for everything in woodelves. There are other small culture items youll be able to build as well, which you can sneak into road ends: They help, but they dont add all that much; the majority of the Mana youll need will come from the larger buildings. Elvenar is in continuous development, meaning that we are actively working on further expanding and improving the game, with regular updates, also taking into account feedback, suggestions, and ideas from our world-wide community! If you find an error, let me know! BEGIN PRODUCING PORTAL UPGRADE/RESEARCH GOODS. Here, you dont have that option. ELVENGEMS.COM Elvenar Gems of Knowledge Guest Races Click a title below to view the guide About Guest Races Dwarves Fairies Orcs & Goblins Woodelves Sorcerers & Dragons Halflings Elementals Amuni Constructs The Elvenar Future Guest Race Future Guest Race The least dramatic of upgrades for this chapter is the steel upgrade, which is the same for both elves and humans. All those need to be researched in the Tech Tree. Next, start and complete the research for the marble grafting site. That could be offset a bit by the BTGs production boost. Read the Apprentice walk-through to find some great beginners tips for fast early advancement to start your city out strong! You are using an out of date browser. Storyline quests tell the story of Elvenar and guide you through the research for each chapter. (Or just visit our home page!). JavaScript is disabled. So lets take a look at what is speculated so far of course, anything you find here is subject to change. Mar 22, 2021 #1 is there a guest race guide for the last chapter anywhere? In the end, it will be a clash of cultures and you will learn from each other: the reviving race will learn from you how to get back on their feet in new Elvenar, but you will also get inside knowledge of long lost technologies of the old world that will help you to improve your buildings, upgrade them even further, improve your units and so on - it is mutual growth for a brighter future for both of you! You will use this building to make Mana tears which will be used for building the other production buildings, and each of the research goods. M = Main Hall, sometimes this is abbreviated to MH or $. Click help to see Mana info in-game anytime. Well, not really. This is just for badge production, and there are still straight up mana requirements for research, never mind for regular upgrades. To be able to reach a new race you will first need to finish your own progress (the first one arrives in chapter VI). It is a city building game where your objective is to create a flourishing fantasy city and discover the mysteries that lie in the world around you. Rewards for top contribution to someones wonder. https://en.forum.elvenar.com/index.php?threads/copying-messages-chat-mail-workaround.1821/, 6-8 workshops. You need to help them to gain shape and form so that they get fully recovered and established! Here are some tips for getting and keeping enough supplies to get through the chapter: Stock-piles are nice, but theres a time and a place to make them. playing Elvenar! Beginner's Guide to Elvenar. Now, we will need ascended goods ascended planks to be exact for both construction and all the upgrades. Really try to hit them every day if you can. on it, and hover over the early collect icon. If you get stuck in research waiting for mana, now this is when to go back and stick it into the earlier expansion and squad size upgrades. Click on a culture building that isn't ready to, yet to see when the next early collect will, 20k Mana, or roughly 20k/4480 (maximum daily collection amount per willow). Let me know what you think about this preview of Elvenar Embassies guest race production in the comments below. So this is it for now. Basic good factories (usually 4-5 factories), Crafted good factories (usually 2-3 factories), Magical good factories (usually 2-3 factories, Monitor your coins, supplies and goods, if they are not increasing a little each day then upgrade buildings or add temporary buildings, Upgrade old cultural buildings for new ones, check that the culture per square is higher for the building you plan to place, Culture buildings and builders hut do not need roads, You can fit more buildings per road by placing the road along the short edge of a building rather than the long edge, Often placing roads in rows or columns lets you group similar buildings and use less roads thus more space for buildings. Each province will have their own negotiation requirements, which could mean trading some common currency, or maybe providing some tools or other materials. Workshops change size and shape for both elves and humans. We dont get the portal-like building until much later into the chapter, and we build 4 different production buildings: Culture that produces Mana will have a Mana icon on it in the build menu.. A modest level 6 BTG with 12% bonus would boost the guest race production from 160% to 172% (from 100% to 112% in the portal itself), resulting in a combined Mana-to-Badge increaase to (112/100)*(172/160)^2 = 129%, which means the needed amount of mana is reduced to 77%. All original photos, images and articles are copyright to their respectiveowners and no copyright infringement is intended. but completely separate game with a unique world map, ranking, players, fellowships, etc. Generally, the game quests advise us of the minimum needed to get through the chapter. We get 5 slots, and all 5 are available from the very beginning at L1. the game just about is listed there. Lets even round it up to 2,000% given that you dont get L4 portal right away. They are really complete and will serve you as an anchor to learn the basics about the game. Or I could be right, and were screwed Unfortunately, the last time I made similar statement in Chapter 17 preview I turned out to be exactly right. You must log in or register to reply here. It was a place of prosperity and knowledge, where development reached the most unimaginable peak! use in the forest fabrication to produce Wind Chimes. You can also ask for help with various in-game tasks from other players in your fellowship, just as long as you return the favor when its their turn to ask for help! The Woodelves have come out of hiding and will show you how you should be dealing with those random dangerous races you have been awakening and empowering so far. Keep visiting neighborswho you know are active to encourage them to keep the cycle going. OK, so far we dont know the names of production buildings, so well be using the code names for now. As a result, they discovered a way to visit other dimensions, where the souls of the lost races are roaming and figured out a way to revive them. Keep in mind a need for a large quantity of willows as you plan your layout. JavaScript is disabled. Stay tuned! Example: https://us4.elvenar.com/game Have I seen you here before? Cycle through your quests at every chance you can squeeze in the extra time to collect the 2x advanced tools quest plus coins as many times as you can. In the Woodelves chapter, goods production can seem confusing at first, as there are even more new buildings than we're used to getting in previous chapters. Follow the quests so you wont get lost, build the right buildings, and make the right upgrades the quests will help you do all of these things, so make sure youre following them at al times! Notice how the forest glade is quite a ways into the chapter, before the main hall research. Badges (in red) are the only guest race resources that are used in the tech tree, so this is the ultimate production item. You must be able to produce more than your daily decay amount in order to keep up with the chapter requirements. It doesnt matter if you dont know any other people who play the game just keep on sending requests, making sure that youre sending them to those active alliances that have a lot of members in them. within your game! is there a guest race guide for the last chapter anywhere? Mar 30, 2018. This site is not affiliated or associated with InnoGames or Elvenarin any way. Elves get the more difficult upgrades this chapter compared to humans (except for those with a steel boost; then it is same for both.). JavaScript is disabled. If thats the case, you can go ahead and negotiate, as its not hard to acquire common currency or tools in the game. Now, I expect this to be one of the most useless buildings in the game. The information on this site is intended to help and encourage Elvenar players. If you are an elf upgrading marble, youll likely end up dropping 1-2. The workshops are expensive! However, there will be other occasions where the other province will ask for huge amounts of currency, or ask for some rare resources that you cant find every day. The forest glade starts out as size 4x2 and grows to 5x4..
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