pathfinder kingmaker sacred huntsmaster archer build

pathfinder kingmaker sacred huntsmaster archer build

Posted by | 2023年3月10日

You want to play a human. Both of your main stats + mage armor/bracers of armor to AC is almost always going to be better than armor with a max dec). Race: Human, Deity: Pharasma, Domain: Repose, Pet: Bear, Feats: Martial Weapon Proficiency and Heavy Armor Proficiency, Ability Scores - STR 18 (+2 racial) DEX 10 CON 15 INT 8 WIS 16 CHA 10, Spells: Doom, Shield of Faith. Why Half-Elf? Trapfinding is brilliant to optimize the Necklace of Double Crosses, as well. As far as I understood needs 15 Str to benefit from +5 composite bows. ._3oeM4kc-2-4z-A0RTQLg0I{display:-ms-flexbox;display:flex;-ms-flex-pack:justify;justify-content:space-between} Cast them on your party when you enter a dungeon, provide some middling archery support while everyone else kicks your opponents' teeth in, and heal between encounters as necessary. Skills (+5 per level): Trickery, Perception, Religion, Nature, Persuasion (could have gone with mobility, stealth or athletics but have to consider . Sacred Huntsmaster is good, but better for melee than ranged. Hey, Ive got a problem at level 8. Improved Initiative All trademarks are property of their respective owners in the US and other countries. The Boon Companion feat will make up for 4 non-pet levels. If you take Str. Pathfinder Kingmaker Animal Companion Guide - ScreenRant You and your pet can both be enlarged via spells. In Kingmaker, I played an Aasimar Inquisitor of Irori with the Sacred Huntsmaster archetype and it was super fun having a pet with teamwork feats. I will try this build with bow when I will play as chaotic neutral and as Spawn Slayer instead of Deliverer . Non-human Fighters can unlock the necessary feats by 2nd level. I wouldn't call this build conventional but hey, you wanted a heavy armor Inquisitor! @keyframes _1tIZttmhLdrIGrB-6VvZcT{0%{opacity:0}to{opacity:1}}._3uK2I0hi3JFTKnMUFHD2Pd,.HQ2VJViRjokXpRbJzPvvc{--infoTextTooltip-overflow-left:0px;font-size:12px;font-weight:500;line-height:16px;padding:3px 9px;position:absolute;border-radius:4px;margin-top:-6px;background:#000;color:#fff;animation:_1tIZttmhLdrIGrB-6VvZcT .5s step-end;z-index:100;white-space:pre-wrap}._3uK2I0hi3JFTKnMUFHD2Pd:after,.HQ2VJViRjokXpRbJzPvvc:after{content:"";position:absolute;top:100%;left:calc(50% - 4px - var(--infoTextTooltip-overflow-left));width:0;height:0;border-top:3px solid #000;border-left:4px solid transparent;border-right:4px solid transparent}._3uK2I0hi3JFTKnMUFHD2Pd{margin-top:6px}._3uK2I0hi3JFTKnMUFHD2Pd:after{border-bottom:3px solid #000;border-top:none;bottom:100%;top:auto} Hence the importance of Shatter Defenses and Dreadful Carnage. It gives an extra +2d6 to Sneak Attack damage and an untyped bonus of +4 to Mobility, Stealth, and Trickery (hence my love for Trapfinding on a Slayer). 8. The problem is that i guess at some point shatter defenses and dreadful Carnage were changed. And I simply love WIS classes and for whatever reason don't really like CHA classes. Great Gear Early On: Bracers of Archery (around level 6) and Death From Afar (around level 9, found in the second portion of the Tenebrous Depths) are items youll find and never unequip. Press J to jump to the feed. Longspear doesnt need martial, Fauchard takes 1 feat to get exotic, Glaive has the deity Shelyn which if i remember correctly allows Chaotic Good. I guess the only real advantage is not having to wait until level 3 to get an animal companion? .LalRrQILNjt65y-p-QlWH{fill:var(--newRedditTheme-actionIcon);height:18px;width:18px}.LalRrQILNjt65y-p-QlWH rect{stroke:var(--newRedditTheme-metaText)}._3J2-xIxxxP9ISzeLWCOUVc{height:18px}.FyLpt0kIWG1bTDWZ8HIL1{margin-top:4px}._2ntJEAiwKXBGvxrJiqxx_2,._1SqBC7PQ5dMOdF0MhPIkA8{vertical-align:middle}._1SqBC7PQ5dMOdF0MhPIkA8{-ms-flex-align:center;align-items:center;display:-ms-inline-flexbox;display:inline-flex;-ms-flex-direction:row;flex-direction:row;-ms-flex-pack:center;justify-content:center} 12. Summons to soak up hits without enemy reaching you, while you reach them is good. Or take down CHA too alongside INT for a 14 DEX. A sacred huntsmaster gains most of the features of an inquisitor. I'm not trying to make an uber optimized build for unfair. New comments cannot be posted and votes cannot be cast. Sword Saint: Chosen Weapon + two feats of choice. Now your STR bonus is added to your Intimidate checks. So it isn't a base Inquisitor ability, and I didn't think the CRPG implemented Inquisitions as a Domain choice, though I could definitely be wrong about that and can't check my game right now. ._3bX7W3J0lU78fp7cayvNxx{max-width:208px;text-align:center} Zen Archer 3 / Faith Hunter 17. 0.46 attack speed with Bestial Wrath, chasing panicked gnome squishies around. ACs are so high and touch AC tends to be more manageable (although not always, IIRC some of the act 1 cobolds have 20+ touch ACs on hard). Trip is awesome but it's hard to do in Act 3. The other one doesn't matter. While you pick them off. Cheers for going through that much effort! Imo the only animal companion's worth anything are Smilodon (highest dps) or leopard (has trip and highest dps amongst all trip having animals). Is there a guide somewhere that is good? Grab 1 level of Scaled Fist monk for +CHA to AC. Eventually, Kimo will craft you two exceptional bows (Mirrow Bow and Hunters Blessing). (Divine Anathema, Replaces Slayer Talent, +2d6 Damage to unaligned targets) So early on you can use breastplate (AC 6 MDB 3), later on you'll use mithril full plate (AC 8 MDB 3); which means you're not restricted to Travel domain. Pathfinder is a tabletop RPG based off of the 3.5 Ruleset of Dungeons and Dragons. Human (CN) Sacred Huntsman (Deity: Desha - Travel Domain), Str 18 / Dex 14 / Con 12 / Int 10 / Wis 15 / Cha 7. Dirge of Doom automatically makes enemies shaken if theyre subject to fear effects (thats right, no save). ._1QwShihKKlyRXyQSlqYaWW{height:16px;width:16px;vertical-align:bottom}._2X6EB3ZhEeXCh1eIVA64XM{margin-left:3px}._1jNPl3YUk6zbpLWdjaJT1r{font-size:12px;font-weight:500;line-height:16px;border-radius:2px;display:inline-block;margin-right:5px;overflow:hidden;text-overflow:ellipsis;vertical-align:text-bottom;white-space:pre;word-break:normal;padding:0 4px}._1jNPl3YUk6zbpLWdjaJT1r._39BEcWjOlYi1QGcJil6-yl{padding:0}._2hSecp_zkPm_s5ddV2htoj{font-size:12px;font-weight:500;line-height:16px;border-radius:2px;display:inline-block;margin-right:5px;overflow:hidden;text-overflow:ellipsis;vertical-align:text-bottom;white-space:pre;word-break:normal;margin-left:0;padding:0 4px}._2hSecp_zkPm_s5ddV2htoj._39BEcWjOlYi1QGcJil6-yl{padding:0}._1wzhGvvafQFOWAyA157okr{font-size:12px;font-weight:500;line-height:16px;border-radius:2px;margin-right:5px;overflow:hidden;text-overflow:ellipsis;vertical-align:text-bottom;white-space:pre;word-break:normal;box-sizing:border-box;line-height:14px;padding:0 4px}._3BPVpMSn5b1vb1yTQuqCRH,._1wzhGvvafQFOWAyA157okr{display:inline-block;height:16px}._3BPVpMSn5b1vb1yTQuqCRH{background-color:var(--newRedditTheme-body);border-radius:50%;margin-left:5px;text-align:center;width:16px}._2cvySYWkqJfynvXFOpNc5L{height:10px;width:10px}.aJrgrewN9C8x1Fusdx4hh{padding:2px 8px}._1wj6zoMi6hRP5YhJ8nXWXE{font-size:14px;padding:7px 12px}._2VqfzH0dZ9dIl3XWNxs42y{border-radius:20px}._2VqfzH0dZ9dIl3XWNxs42y:hover{opacity:.85}._2VqfzH0dZ9dIl3XWNxs42y:active{transform:scale(.95)} Kill Afar First: If enemies are close to you, this where Dreadful Carnage shines. First question, would be useful 2 level of fighter to get the Heavy Armor prof and 2 bonus talent? Maybe? I had considered a Ranger 9 /Sacred Huntsmaster 11 build. Getting 1 level of Monk has many benefits. Lets check it out. This ability replaces judgment 1/day. This has the same effect as Dirge of Doom (enemies are shaken, no saving throw). You get Wisdom to AC and Flurry while not wearing armor (which should put you well over whatever AC you would have wearing armor. Cap things off with 10 levels of Eldritch Knight. This is one of my favorite archer builds that peppers out some hefty damage and also acts as a skill monkey for the party. Hey folks, Im starting a series of single-class builds that are viable from start-to-finish for PKM. You now need dazzling display for both and 15 str for dreadful carnage. Feat choices seem a given early to expand my options, especially for weapons. pathfinder: kingmaker staff of whispering souls If you're in need of an archer, you can't go wrong with this . 14, Wis. 10 and Cha. . Human (CN) Sacred Huntsman (Deity: Desha - Travel Domain) Str 18 / Dex 14 / Con 12 / Int 10 / Wis 15 / Cha 7. This Inquisitor archetype grants an animal at first level, but delays learning Judgement until 4th level and cannot use multiple simultaneous Judgements. You can dip 1 lvl into something without losing animal progression, but only 1.._3K2ydhts9_ES4s9UpcXqBi{display:block;padding:0 16px;width:100%} Our level 10 Slayer clearing the room of undead. ST Familiar (Hare) (+7d6 Sneak Attack) Precise strike is underpowered. 1. (I love it). This build is extremely simple in its concept: build Lann for damage and he will never betray you. When all of your cards align, you have + 11d6 damage on each attack with Sneak Attack (+7d6), the NoDC (+2d6), and Divine Anathema (+2d6). ._2a172ppKObqWfRHr8eWBKV{-ms-flex-negative:0;flex-shrink:0;margin-right:8px}._39-woRduNuowN7G4JTW4I8{margin-top:12px}._136QdRzXkGKNtSQ-h1fUru{display:-ms-flexbox;display:flex;margin:8px 0;width:100%}.r51dfG6q3N-4exmkjHQg_{font-size:10px;font-weight:700;letter-spacing:.5px;line-height:12px;text-transform:uppercase;-ms-flex-pack:justify;justify-content:space-between;-ms-flex-align:center;align-items:center}.r51dfG6q3N-4exmkjHQg_,._2BnLYNBALzjH6p_ollJ-RF{display:-ms-flexbox;display:flex}._2BnLYNBALzjH6p_ollJ-RF{margin-left:auto}._1-25VxiIsZFVU88qFh-T8p{padding:0}._2nxyf8XcTi2UZsUInEAcPs._2nxyf8XcTi2UZsUInEAcPs{color:var(--newCommunityTheme-widgetColors-sidebarWidgetTextColor)} Instead of an inquisitor's . 13. Linzi buffs & CC as well as skill monkey. They overlap in the Favored Enemy and Pet department so you don't lose much progression here, The full BAB of the Ranger helps offset any loss of BAB due to multiclassing, They both make use of Wisdom + whatever combat stat you want ( I recommend Strength) so your stats aren't spread out too much, Ranger 9 gets you Evasion and Sacred Hunstman 11 gets you Stalwart so you get to avoid damage with all three types of saving throws. Sacred Huntsmaster Build question. If you want to fire a bow and have a pet, I would recommend the Ranger instead. High DEX, high WIS, the usual suspects for bow feats (Point Blank Shot, Precise Shot, Deadly Aim, Rapid Shot, etc), rely on Judgement and buff spells from there. You can play it from start-to-finish on any difficulty level. Anyway. ._2FKpII1jz0h6xCAw1kQAvS{background-color:#fff;box-shadow:0 0 0 1px rgba(0,0,0,.1),0 2px 3px 0 rgba(0,0,0,.2);transition:left .15s linear;border-radius:57%;width:57%}._2FKpII1jz0h6xCAw1kQAvS:after{content:"";padding-top:100%;display:block}._2e2g485kpErHhJQUiyvvC2{-ms-flex-align:center;align-items:center;display:-ms-flexbox;display:flex;-ms-flex-pack:start;justify-content:flex-start;background-color:var(--newCommunityTheme-navIconFaded10);border:2px solid transparent;border-radius:100px;cursor:pointer;position:relative;width:35px;transition:border-color .15s linear,background-color .15s linear}._2e2g485kpErHhJQUiyvvC2._3kUvbpMbR21zJBboDdBH7D{background-color:var(--newRedditTheme-navIconFaded10)}._2e2g485kpErHhJQUiyvvC2._3kUvbpMbR21zJBboDdBH7D._1L5kUnhRYhUJ4TkMbOTKkI{background-color:var(--newRedditTheme-active)}._2e2g485kpErHhJQUiyvvC2._3kUvbpMbR21zJBboDdBH7D._1L5kUnhRYhUJ4TkMbOTKkI._3clF3xRMqSWmoBQpXv8U5z{background-color:var(--newRedditTheme-buttonAlpha10)}._2e2g485kpErHhJQUiyvvC2._1asGWL2_XadHoBuUlNArOq{border-width:2.25px;height:24px;width:37.5px}._2e2g485kpErHhJQUiyvvC2._1asGWL2_XadHoBuUlNArOq ._2FKpII1jz0h6xCAw1kQAvS{height:19.5px;width:19.5px}._2e2g485kpErHhJQUiyvvC2._1hku5xiXsbqzLmszstPyR3{border-width:3px;height:32px;width:50px}._2e2g485kpErHhJQUiyvvC2._1hku5xiXsbqzLmszstPyR3 ._2FKpII1jz0h6xCAw1kQAvS{height:26px;width:26px}._2e2g485kpErHhJQUiyvvC2._10hZCcuqkss2sf5UbBMCSD{border-width:3.75px;height:40px;width:62.5px}._2e2g485kpErHhJQUiyvvC2._10hZCcuqkss2sf5UbBMCSD ._2FKpII1jz0h6xCAw1kQAvS{height:32.5px;width:32.5px}._2e2g485kpErHhJQUiyvvC2._1fCdbQCDv6tiX242k80-LO{border-width:4.5px;height:48px;width:75px}._2e2g485kpErHhJQUiyvvC2._1fCdbQCDv6tiX242k80-LO ._2FKpII1jz0h6xCAw1kQAvS{height:39px;width:39px}._2e2g485kpErHhJQUiyvvC2._2Jp5Pv4tgpAsTcnUzTsXgO{border-width:5.25px;height:56px;width:87.5px}._2e2g485kpErHhJQUiyvvC2._2Jp5Pv4tgpAsTcnUzTsXgO ._2FKpII1jz0h6xCAw1kQAvS{height:45.5px;width:45.5px}._2e2g485kpErHhJQUiyvvC2._1L5kUnhRYhUJ4TkMbOTKkI{-ms-flex-pack:end;justify-content:flex-end;background-color:var(--newCommunityTheme-active)}._2e2g485kpErHhJQUiyvvC2._3clF3xRMqSWmoBQpXv8U5z{cursor:default}._2e2g485kpErHhJQUiyvvC2._3clF3xRMqSWmoBQpXv8U5z ._2FKpII1jz0h6xCAw1kQAvS{box-shadow:none}._2e2g485kpErHhJQUiyvvC2._1L5kUnhRYhUJ4TkMbOTKkI._3clF3xRMqSWmoBQpXv8U5z{background-color:var(--newCommunityTheme-buttonAlpha10)}

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pathfinder kingmaker sacred huntsmaster archer build