factorio main bus how many lanes

factorio main bus how many lanes

Posted by | 2023年3月10日

Try Facebook: https://www.facebook.com/JDPlay5/Grab me a coke with paypal: https://www.paypal.com/cgi-bin/webscr?cmd=_s-xclick\u0026hosted_button_id=YQYEAQV29Q2HC Feeling generous i have a amazon wish list: http://a.co/jc2vzrv How many main lines of base resources( copper. Provide all of their own modular factories and feed them with trains, and merely replace a certain part of the build once it runs out. While I might leave room for 4x iron/copper, 2x everything else, the setup normally doesn't live long enough for me to flush it out completely. The concept of a Main Bus is to put the most used and useful ingredients in a central spot to use for assembling machines. These items are often just put into chests for personal use rather than on a bus. Due to the design of the whole base, there are 4 main rails that come in from each direction and pass through a big lane junction. This formula is based on the number of nodes in a Bene network, which is essentially the same as a throughput unlimited balancer it allows any input to reach any output. Flensburg, Hamburg Place Concrete or Stone Brick under a couple lanes of your bus & in one of the spaces between lanes (at a minimum) since it gives you a speed boost when running. Place inserters as per screenshot -- only inserters need long-arms. Press J to jump to the feed. Re: How many main bus lines do you generally use? This item will only be visible to you, admins, and anyone marked as a creator. https://steamcommunity.com/sharedfiles/ =754378586. Once you can expand them in Factorio, you may put one of the green and red circuit builds each, alongside the blue processors, modules, science, and steel smelting. Rust game file size: How big is the download. - First of all, you'll need to think of the best area in where to put it. As of 0.16 Splitters can prioritize one in- and output lane, therefore the above design can supply fully saturated belts if the splitters are set up in a way that prioritizes the output belt (to earlier production) rather than letting items go on. What to have on the main bus :: Factorio General Discussions 4 iron and 4 copper is fine. The easiest way to do a two-material split off is to start with the position of the belt near the assembler, and work backwards. The design shown here makes sure that the belts on the right side are filled first, so belts can be taken from the right every time without the need to further rebalance. If you don't have red circuits yet, don't worry -- you're just planning for the future! What should be on main bus Factorio? Whether one uses a bus is often decided before starting a map or when first building an array of furnaces. It's all about trial and error as you start out, you can't be afraid to build something and let it run for a few hours to see how it works - if its not working right delete it and try something else. The base uses a combination of Solar and Nuclear power to supply the whopping 30GW of needed power when the factory is going full tilt. Groningen, Hamburg Gears: While the ratio of iron plates to iron gear wheels is advantageous ratio-wise, (2 plates makes 1 iron gear wheel), I've found (through real experimentation) that it is much more efficient to make Gears locally. Do you want your bus to be big enough for 1 rocket but no more, or what is the maximum width you plan on using? Hmm I was doing 2 lines for green 1 each for blue and red and i also space my lines 4 spaces apart for all my fluids and a litter needs. Thanks for this! When you purchase Definitely 4 green circuits. You'll want production running while you work to keep you supplied. by vanatteveldt Tue Jan 29, 2019 7:14 pm, Post Hamburg, Skopje (As shown). Two science packs made efficiently and traveling together on the same belt! Hamburg, Bremen 0eNqVld9ugyAUxl/FnKstwRbwT1sfY7fL0mhLHIlFh9DMGN99qO1mWrrCFfHI9+NwvgP0UFSaNZILBVkP/FCLFrL3HlpeirwaY6prGGRw5lJpE0Eg8tMYmGeEFAYEXBzZN2RkQB7Kt4WSWpVcsdNC1lRcKSYXsshBpmQu2qaWKixYpRbiePhAwITiirN509NHtxf6VJhlMvKIgaCpWyOrxbiqQYUUQWeGeBgTusFQdwz5BxN5ZxPZMLE3htowiTMGXykIjlyyw/wrtjBT70LdQKkFuvmFamO7LGVtxidY01bXXqq1avTYNXfgrW8hsa2Ou/v2tqS1SubEiA1BsKcX+HnVCPH1lzhAqb8X+M8KLh44QSKHIl6sxavEIVHvQ2I3JvEx13rMSOqCwBeEPYuN72as9wbZ+p5OgzEX7HQZZ4tnBkGVG52J0XDaUyB5+amCl6IL1nqtBf/SbE9fg9xMPTPZTuA0jmmabiihu2H4AQXcOK0=, 0eNqVlNFugzAMRX8F+WmTwkpSSlc+Y6/TVEEbdZZoYMGphir+fYZOHVrTijwhQu7J9Y3xGcrK6caiIcjPgLvatJC/n6HFgymqYY26RkMOJ7TkeEWAKY7DwmVHrKAXgGavvyGXvQhQvk2UyqtE0seJrKmQSNuJbDlDRrYwbVNbiktd0USc9h8CtCEk1Jeix5dua9yx5GNyeY8hoKlbltVmOJVRMW/t+JH2g6F/GDUbkzygLIPNLH2YNBijfJjVbMzVjIA9Wr27fFIeZnZ707cJvaweuFpfCY6v2B5szc/HWQ++ftumdtS4oUFuuK+hoSU+d5sZ9cXXAqUPIZPA3L1GpAy9Pb8ZFRx38pc2mjthy+BO97tLQ+L2tpNcBXSk30QWWov3p5XrwBHCFJ5t4xzMJxNeQFWwjNdUPFYUWTx8UvRUdtHCLZzBL6e36jkqeetJ23bkZmmqsmytpNr0/Q+uzw2D. Youre allowed to do your bus as you see fit. you can reduce the number of belts needed on the bus by dedicating production to the intermediates (typically the green circuit requirements for other circuits). The priorities can be set in various ways but this should not distract from the fact that more resource input should be added whenever this becomes a concern. Pristina, Hamburg They are also inefficient to belt -- 1 copper plate makes 2 copper cables, inflating the need for belts by two-fold! Personally, Ill run 8 lines of copper, 8 lines of iron, 2 lines of steel, and 1 line each for coal and stone. HAMBURG LEGION LANES - Evans, Hamburg, NY - Yelp When logistic robots are available one might start moving some items by robots instead of using the bus. The output from putting them on something like green circuits feels impressive because of the output from so few assemblers, but it's much more effective to multiply blues, then reds, before greens! There are numerous main bus blueprint designs you can choose from and use when in a match. Keep the main bus, build your new base close to it. (I normally skip red belts and go straight to blue to save myself the annoyance of replacing the bus 2 times). Even if you only have 2 rows of green circuits, you might be just fine provided you can make enough of them, but most people do 4 for large bases. How many main bus lines do you generally use? I've never been a fan of the central bus. I wouldn't go over 4 belts for anything, you can pull off easily and rebalance 4 belts. That means that a splitter can be used to put an equal amount of items on two belts. For more main bus blueprint design options, click here. - I'm not a fan of linear buses, but I would urge you to plan out a production target and design according to that. (Many products require both iron plates and gear wheels). If you believe your item has been removed by mistake, please contact, This item is incompatible with Factorio. Make sure the empty side is across from the inserter! While the core gameplay is in the form of the freeplay scenario, there are a range of interesting challenges in the form of the Scenario pack, available as free DLC. For more information, please see our I do put steel and batteries on the bus. 7. Every item that is used in more than one recipe, got it's own production area with train inputs and train outputs, in my 2700 SPM game. Lubricant: Used in making Electric Engines & Express (blue) level belts, splitters and undergrounds. Use a blueprint book instead of designing your own. In Factorio, having a main bus is an advantage, however it must be well-designed to make sure that it could be used properly and efficiently. I've had many playthroughs of the vanilla and mildly modded factorio but until now have consisted of main bus's of ingredients and trains that only bring ores from long distances to feed the fires. Hamburg by netmand Wed Jan 30, 2019 6:16 pm, Post It is advisable to leave space between the groups of belts of one item for underground belt to surface and for other things to cross the bus. After that I begin to distribute production to separate factories and do not have single main bus for all products. And the character saw they that they were good and that they would help him on his quest to get to end-game. - A corner is not unheard of but very unusual and is often only necessary when a lake appears that is not planned for. One downside to this can be that all resources are used up before every machine gets fed. Hamburg, Lviv Hamburg, Flensburg The orientation of and how wide the players monitor is also plays a role in this decision. Balancers that are output balanced distribute evenly to all output belts/belt lanes. Hamburg, Copenhagen The 4 line meta comes from a time of fixed underground lengths and the need for even balancer sizes. When more than the number of allowed outputs backs up, the universal balancer behaves like a normal balancer, and may not balance properly. This item will only be visible in searches to you, your friends, and admins. Create an account to follow your favorite communities and start taking part in conversations. EDIT: Here is an example of what I call a stage 2 "starter" base. Do you just want to finish the game, or do you plan on continuing after the rocket? I was pleasantly surprised when I saw you were behind this. Creating a train grid factory. I tend to only use main busses when bootstrapping up a large train-based base so just iron, copper, steel, green circuits, and maybe gears. spaghetti for everything else. if its easier on the group to explain, I'd be happy to be suggested a video that covers such dilemmas and any others that I'm not yet imagining. Lubeck, Hamburg you can also reduce needs late game with productivity modules. - - Yea, that's fine, to make gears where they are needed. But when you discover the most important ones, you'll eventually have a grasp on it. Factorio SPLITTING OFF THE BUS How to Split off the bus 1.0 Tips and Tricks done quick - YouTube Buy Factorio here: https://www.humblebundle.com/store/factorio?partner=jdplaysMore. The following is a split-off off a 4-wide bus. As others have said the main bus simply acts as a buffer - remember that it's not your resource pool. In essence this means that an n-n balancer is not a functional n-(n-1) balancer. 1 Rocket every 5 min "ONLY" requires one blue belt of steel and 7 copper if your curious. In place they are used sparingly, 1 gear factory provides more than enough for an assembly line, and they can be placed such that the iron comes on half the assembly line, and the gears are placed on the other half. People Also Viewed. Heya Gmanicus! Place 2 rows of belts along the gear, inserter, and belt assemblers, and place the snaking belt that leads to the Green Science assemblers as per screenshot below. Belt Balancers - how they work and how to make them, Finding balance: A guide to belt balancers, https://wiki.factorio.com/index.php?title=Balancer_mechanics&oldid=183149. Tutorial:Main bus - Factorio Wiki It comes out 83 iron/sec (3.11 red belts), 104 cu/sec (3.9 red belts), and 56 green circuit/sec (2 red belts). When you find yourself needing an extra component that is used for very few items, (like stone, stone bricks, or coal), either run a line to the side of the main bus, ending it at the assemblers, or carry the materials in via robots & requester chests. Now red belt can span 6 tiles, which is pretty good for parts of the bus. Some items are a good candidate to be built "on-site" meaning not carried by the bus but rather made where they are needed. Balancers that are input balanced take evenly from all input belts/belt lanes. - - Kharkiv, Hamburg This can be done to reserve room for later expansion, blueprint-ghosts are a good usage for that as they don't allow the belt to be filled with non-usable items. Click here to open location in google maps. READ MORE: Rust: How to fix mouse cursor on screen, Main bus alternatives and more important details. how many belts of iron/copper/green circuits should I make, I'm currently planning on doing 4iron,4coppper,2green circuits. However, each triangular base section is an entire huge main bus! I kinda disagree on steel. There are alternative designs, for example, using splitter priorities to fully prefer the setups near the start of the main bus and only allow materials to go through to a later setup if that earlier setup's needs are satisfied. I agree with Hedning, that it depends on whether you want to launch one satellite and then say "game over" (and start over), or continue on, and see how many satellites you can launch, and build a mega-base! Grouping differing items together can cause problems when splitting them off, hence only groupings of two differing items is recommended. by Hannu Wed Jan 30, 2019 7:28 am, Post All production and builds in the factory are belt based and there are 4 identical, but rotated \"mini bases\" that each produce 1.3k SPM and fit into a corner triangle. You are very welcome! Look at how many different recipes use the thing you have decided to bus, and then estimate how much throughput your factory will need. I've had many playthroughs of the vanilla and mildly modded factorio but until now have consisted of main bus's of ingredients and trains that only bring ores from long distances to feed the fires. Factorio SPLITTING OFF THE BUS How to Split off the - YouTube how many belts in main bus? : r/factorio - reddit For me my last base that could launch three rockets every half hour had 4 belts iron, 4 belts copper, 2 belts green (but was starting to bottleneck, should have built 4 lanes green), 2 belts steel (from its own supply of iron ore and smelting, i.e. - I have made about two lines of iron and copper in my last few vanilla games. ): http://www.xtermvideos.comCheck out Factorio at: https://www.factorio.comFactorio is a game in which you build and maintain factories.You will be mining resources, researching technologies, building infrastructure, automating production and fighting enemies. The concept of a Main Bus is to put the most used and useful ingredients in a central spot to use for assembling machines. Neatness matters! #Factorio #FactorioBaseTour #FactorioBeltMegaBaseOutro Music: Rubik [NCS Release]Provided by NoCopyrightSoundsYou can find the track here: https://www.youtube.com/watch?v=A2AydJcUKR8Please check out the Artist by following these links!Electro-Light Facebook https://www.facebook.com/ElectroLight Twitter https://twitter.com/ElectroLightEDM SoundCloud https://soundcloud.com/maskedacoustic Distrion SoundCloud https://soundcloud.com/distrion Facebook https://www.facebook.com/distrionmusic Twitter https://twitter.com/Distrionoficial Readers ask: Factorio Main Bus Guide? - Bus foundation 3 is not wise since it is hard to tap properly and rebalance. I am currently thinking bigger now and starting a new game with a starter base and then working on building 'towns' that each produce stuff and use trains instead of a main bus to move supplies between the towns. So you should generally have 4 iron, 4 copper, 4 green circuits, and then you can do 2/2 steel/plastic to start out, then as you progress and get other resources made you can either leave them local (for gears/copper wire) or add them to the main bus on belts of 2 - so red circuits, maybe batteries etc. don't steal from the 4 belts of iron), 2 belts red circuits, 1 plastic, 1 belt blue circuits, 1 belt with half regular and half electric engines, 1 belt of batteries. How many bus stops and stations are there in Hamburg? Espaol - Latinoamrica (Spanish - Latin America), http://steamcommunity.com/sharedfiles/filedetails/?id=661582295, https://www.reddit.com/r/factorio/comments/4d3per/belt_balancer_compendium/, Red Circuits (Advanced Circuits) x1 (recommend x2). Would you say that I should have more chopper and iron? Mechanical Throughput Magic (circuit-free), Frequently Suggested / Link Collections. Alternatively, one can make split-off setups without priority splitters. Universal balancers solve this issue by having the back-looping built in. http://www.doomeer.com/factorio/#1132bbbbbbbbbbrrgrrrrrgrrrgrgrrrrrrrrrgrrrrrrB10rB12rB24rrrrgrrrrrrrrrrrrrrrrrrrrrrrrrrrA1rrrA1rrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrr. Buy Factorio here: https://www.humblebundle.com/store/factorio?partner=jdplaysMore tutorials: https://www.youtube.com/playlist?list=PLnIE0W-m629c4nhPTspGRVm35Zr80CZTgWelcome to my Factorio Tutorial series where I'll be trying to teach you guys everything I know about Factorio. Same with the production that is to the side of the bus, leave space between the builds for later expansion or belts that go between, at least three, six to ten is fitting. Your resources still come from a mine somewhere, so your bus will get thinned out after a while even with balancing. This can lead to designs of a base consisting of only train-stations with small logistic networks without any belts. But for some other parts of the bus you can easily do 6 belts next to each other - The Steam Community of Rust shared some insights on how to design and build your main bus. This is done by adding two more splitters at the end of the balancer, as it can be seen here: However most balancers' bottlenecks can't be solved as easily. This page was last edited on 31 August 2020, at 10:02. Oldenburg, Hamburg Steel is usually the one I'm short on. Valve Corporation. Here are some things people have put on their bus in the past: Each of these items would get a dedicated line of belts from which one would draw from if there is a need for the item. This indicates not enough products being produced to meet demand, this can be remedied with adding more lanes with corresponding more production further up the chain of production. These start out as iron chests, upgrade to Passive Providers, then to Requesters as earlier belts are phased out. This allows for expanability of systems, and easy pulling from the Bus. The bottleneck in this balancer is that the two middle belts only get input from one splitter. For green circuitsi never go more than two for my starter base. Hamburg, Pristina We have located 2 bus terminals and one bus stop in Hamburg. The idea is that one wants to draw from every belt (and lane even) equally to not have too few items at the current planned production and not have empty and at the same time standing belts of items. This is sometimes done to get Items crafted into a chest for personal use like pipe which only uses Iron plates. Press question mark to learn the rest of the keyboard shortcuts. Balancer mechanics - Factorio Wiki - for example, there will be dozens or trains that will want to get at the green circuits, so I will need train wait platforms but I'll need so many of them (have at least one wait platform for each train that wants green circuits just in case of bottlenecks) that there will be a whole grid just made up of wait platforms that not much room for actually making the circuits. by CJ5Boss Thu Jan 10, 2019 2:40 pm, Post Assembly lines are best placed so that they run perpendicular to the Main Bus. through links on our site, we may earn an affiliate commission. A good example of this are copper cables as they consume more space on a belt than in the form of copper plates. Taking two belts off of this won't produce two belts worth of output, the middle one only carries half a belt to each side! Green & blue circuits share a line going in. Paris, Hamburg This page was last edited on 23 November 2020, at 11:18. Some players eventually phase out the main bus entirely in favor of robots. What bus companies operate the routes starting from Hamburg? Far better to make these locally as needed. Use the belt throughput numbers to determine how many lanes it should have. Place another belt along the output side of the assemblers. Use your imagination to design your factory, combine simple elements into ingenious structures, apply management skills to keep it working and finally protect it from the creatures who don't really like you.#Factorio1.0 #FactorioFundamentals #Tutorial-----------------------------------------------------Want to help out the channel? To be throughput unlimited, a balancer must fulfil the following conditions: Balancers often do not fulfill the second condition because of internal bottlenecks. - Some people like to have fluids part of their bus which could include: Having all possible items on a bus results in a huge wide bus with a lot of belt-buffer for expensive items and standing belts of output-items that won't get used in another process. Please see the. Plastic x1 (recommend x2) Batteries x1. Cookie Notice Since the process can be repeated infinitely, balancers with 2n output belts are easy to create. What items one puts on a bus is a personal preference. - One reddit post mentions the use of cargo wagons as a means to increase throughput and reduce the size of a bus. - Amsterdam, Hamburg Post all other topics which do not belong to any other category. Using a non-prioritizing split-off will only distribute the shortage, not magically create more production. Aarhus, Berlin Hamburg. 0eNqVllFugzAMhq9S5WmToCUh0JYz7AbTNEGbVdEgQSFUQxV3n4ExsTVs8VOEyf/Z2I7DjRRlK2ojlSXZjciTVg3Jnm+kkReVl4PNdrUgGblKY1uwBETl1WCYdoSc9AGR6iw+SEb7AKF8WiiZUymtqBayupTWCrOQxR4ya3LV1NrYsBClXYh5/xIQoay0UkwfPT50r6qtCnCT0W9GCwpzMRrWiRKQWjcg1GrwC7AQNnewQERzGLq1dTs4vAMzBBjDjRHcCMHla8m8o7KZ6qAk3pTwCwNdQc7SiNP0jjugKRpKf0JTB3R/33OrBafb5H/gAV+Y32F6lOmI98LwXmiE795VN1KteaHehZ0L4eo5yrCty5yYGItxR8PxEyXqPZKV+DRstE1Goju01AMxEyInwefU0D9jOCCz7I7j6D8SphQ7S84iTE6dA49R9ElhHtVmDH3OvbAxon7u78XeE5B4uILH6zpb/IgEpMxBBjYejqFsSvFmNw9Ft9m1u0rrKn/PH2HbVZhmGiicszTdM8qOff8JVpvtyQ==, 0eNqdlt1ugjAUx1/F9GpLitJDReUxdrssC2jjmkFLSjEjhndfwbkQLabHq4bC/3c+e8qZFGUraiOVJdmZyL1WDcnez6SRR5WXw57takEycpLGtm6HEpVXw8bli4iTnhKpDuKHZKynCOXbRAlepbSimsjqUlorzESWBMisyVVTa2OjQpR2Iub9ByVCWWmluAQ9PnSfqq0KZyZjcwxKat04mVaDVYeKEkq6YekHh24w8I9pnWFzNNqtcyB2BdFrNLq1dTv4fQdOMGBAgDkCHCO4a3RCmS+hKRoDPswmHAMPvNk+UV53UMhBGrG/vIOA3O2eKDbMmZFqxgqLn4gG8NGw8LPlN8J9UMBCb+vggyb3A2juELDlOgDIse0b+9qOrQP8imC5HhHezmVpCIL9IfxebEIQ8UMvtuhpE/cBnbzDptk7JCDGpNk//xn+TEFAhAD4kRDETTA19Ycc3uPxNffuMh4v7mzyS0JJmTuZ2+PR6MvCyOOXXbwU3WLVriqtq/w7f3XfnYRpRmjKOaTpBhjs+v4XLT/v+g==. If there is enough input for the item to saturate a whole belt then putting a lane-balancer in won't help to get more items later on. Blue belt can transport 40 items per second fully compressed. https://wiki.factorio.com/index.php?title=Tutorial:Main_bus&oldid=182000. Hamburg, Siauliai by RLS0812 Thu Jan 31, 2019 3:22 am, Post To have all the information in the palm of your hand download our mobile app for free! 6 years later and you still respond to almost each and every person. All rights reserved. Advertisement With splitter priorities that were added in 0.16 it is very simple to split off a belt from a main bus while ensuring good throughput properties. Comati PSG Zentral-Omnibus-Bahnhof Bus terminal, Hamburg, Comati PSG Zentral-Omnibus-Bahnhof Bus terminal. The following are two designs for a split-off off a 4-wide bus that feature an in-line lane-balancer(by reddit user /u/moomaka). The direction of a bus, being horizontal or vertical depends on personal preference and how one likes to work on the production that splits off it, which can almost always be expanded for greater use later on. Privacy Policy. Really quite unique in my opinion.The factory utilizes 2-8 single length single headed trains for the raw material transportation. Chests between each belt structure move items along as well as providing a collection place for pickup. Split-off designs aren't strictly necessary but help immensely. by sha664817 Fri Feb 01, 2019 6:57 am, Post by Miravlix Thu Feb 07, 2019 11:19 am, Powered by phpBB Forum Software phpBB Limited. The following are 2 designs for a split-off off a 2-wide bus (by reddit user /u/unique_2). I usually go for KatherineOfSky's bus, especially in vanilla or slightly modified vanilla play, which is this: My own personal Factorio super-power - running out of power. When your need for materials becomes too great, you may want to consider moving some production OFF of the bus and feeding it in from other locations. - What is your definition of "main line bus" ? Players sometimes choose to only build on one side of the bus until they can estimate that they won't need more belts on the bus. Mister's Bar and Lanes. I also have a return bus that carries science packs back to the lab area. Place these one tile away from the Red Science output belt. - There is no real right answer just whatever works best for your set up. What should I put on my new main bus and how many belts of each item? The way in which materials are split off from the main bus determines which production setups in the factory are prioritized if the bus delivers less input than all the setups combined need. Support me on Patreon: https://www.patreon.com/JD_PlaysMy Twitter For details of upcoming live streams and anything else 280 Char or less: https://twitter.com/JD_Play5Chat with me live on Discord: https://discord.gg/G6FcZPpTwitch for all your Live Steaming needs: https://www.twitch.tv/jdplaysFeel like being hit in the face, with a book? Place 2 fast inserters in, and 1 fast inserter going out of the Gear Wheel assembler. Hannover, Hamburg Hope the guide was helpful :-). Once you've decided, proceed with collecting all the resources necessary to construct your main bus. By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. If you look at popular bus designs most of them seem to have 4 belts with 2 spaces in between. Using iron plates as index 100: Copper: 78 Steel: 7 Plastic: 15 Coal: 13 Iron Gear: 6 Electronic Circuit: 38 Advanced Circuit: 6 Stone Brick: 2 Note that this is for science only. Here are some Assembly line examples to get you started: Science pack production can efficiently pull off of the main bus to have an expandable system. How many main bus lines do you generally use? - Factorio Forums By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. Mad respect. For the belt furthest from the assembler, split off copper plates. Copper Cables: While they are high in demand for green circuits, they are used in almost nothing else. by Serenity Thu Jan 10, 2019 12:18 pm, Post

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factorio main bus how many lanes